Devlogs
BIG UPDATE GAMEPLAY IMPROVMENTS SAVE SYSTEM BETTER VISUALS ETC patch #2
WanderingA downloadable Wandering for Windows
Posted January 16, 2020 by TheFriendlySealStudio
#ADVENTURE #3d #adventure #artgame #colorful #cute #fantasy #gamedev #low poly #magic #patch notes #relaxing #simple #unrealengine #wandering
i've been working hard af this week to push out this wonderful update, AND IT WAS WORTH IT.
i updated level 2 map cuz i realized it didnt look that good and people said it was too hard and annoying so i fixed it, i also did a bunch of other stuff to improve the game so here are the patch notes
- Reworked level2map for better gaming experience
- firefly particles will now be yellow instead of blue for better readability in the cave
- level3map extended because people loved it so why not make it longer?
- completely reworked mana orbs visuals now will better lead you through the level
- more stable camera for better gaming experience
- tiny bit of visual and gameplay improvments on level1map
- save system now implemented so you can always finish the game later, than just in one sitting and reset game data added in main menu to replay the game
- now level3map has stakes so if you fall into the water you will need to start over
- mana orbs now give movement speed for better gameplay