Posted October 08, 2017 by SemogaMenang
Because the game that we created is a platformer RPG, in which we requires many assets especially art, we were focusing this week work on creating as many assets as possible , which were: background, tileset, and character.
The character has been completed, but we are still looking for ways to finish the sprites easier . with the feature of weapon change, the character is going to need a lot sprites. The programmer had run the "path" and "idle" sprites in unity. the composer had made a background music to be played during the game is running . this week difficulties were matching the characters and the background. This is due to the characters and the background were made by 2 different people, so their art styleis also different. The possible Solutionsof this problem is to match the color of the characters with the background style that already have been made.