Devlogs
Patch notes 0.1.7 New territory and Travelers.
- Villagers are now generated automatically if you have enough houses and food. The time to generate villager is slower the more villagers you have.
- New territory shader.
- Territory system expands between 3 and 5 tiles when you reach certain number of villagers alive.
- Territory now is shown on the minimap
- Buildings now will burn with different fire particles at 75%, 50% and 25% HP.
- Added stats panel when you leave or finish a game
- Orcs
AI will now construct some buildings.
- Added new techs for Dandalia
- When you win or lose the game lets you check the game instead of going to game overview
- Villagers show an icon of the action they are performing
- Added sound for notifications
- Added info about the amount of resources that can be collected
- Terrain textures adjusted (More changes to come)
- Now techs shows a notification if you don't have enough military population when making a hero.
- Added settings button on the lobby
- The game will show a notification when you conquer a special resource.
- Orc AI massive spawn of units fixed.
- Removed Ready button from the host of the game.
- Fixed "Not enough resources" notification.
- Fixed a bug that made the AI invincible.
- Fixed a bug that refunded all the resources of a unit you could not build.
- Info UI to max military units now hides correctly.
- AI should now attack you if you hit his buildings.
- Orcs color should be assigned correctly.
- Orc will now attack you if you attack them when they are attacking a building.
- Fixed a bug that did not let the AI attack your City Center.
- Number of units text is now hidden on fog of war.
- Second level techs should now unlock without needing to open and close the panel.