Posted January 13, 2020 by Garrick Campsey
Day 2 Update is here, which addresses a variety of improvements to the Lazr demo.
I've added an update graphic, along with a roadmap graphic, so players can get an idea of the direction that Lazr is headed.
The DirectX and OpenGL archives have been updated as well, with the fixes described in the update graphic.
I'll be migrating the itch page to be more graphically consistent with the game's aesthetic as well.
Thanks, and enjoy playing Lazr!
//mrgrak