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Patch 0.2 notes: Sword & Magic

Realm of the Past Evil
A browser game made in HTML5

This patch contains significant changes to the character stats and improvements for Realm of the Past Evil.

  • Gameplay
    • In previous patches the unit damage was based on an unique stat: "power", meaning that there wasn't a distinction between physical attacks and magical attacks. Now this stat has been split into two categories: "physical power" and "magical power".
    • Alongside this change, it has been implemented a new stat: "resistance". Physical attacks will target the defense stat and magical attacks the resistance stat.
    • Now the equipment can give physical power, magical power and/or resistance.
  • Characters
    • Now the enemy lancer, knight and mage have their own sprites instead of reusing the player units sprites.
    • Now the transition between damage state and death state is smoother.
    • Each unit growth stats have been balanced with the incorporation of the new stat: resistance.
    • Now each unit have physical power and magical power, but there is a single power growth that affects both equally.
  • Miscellaneous
    • The stats and stat growths UI has changed to show these new elements.

Files

  • Realm of the Past Evil Demo Browser.zip 6.9 MB
    Jan 17, 2020
  • Realm of the Past Evil Demo.zip 19 MB
    Jan 17, 2020
Download Realm of the Past Evil
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