Devlogs
Version 0.8.0 patchnotes
- Improved projectiles
- Added gravity to all projectiles (not just artillery like before)
- Added cosmetic projectiles (projectiles that don't do damage, just there for visual flair)
- Added new effects and improved old ones
- Added earth impact when a kinetic projectile hits the ground
- Improved fire effect
- Improved explosion effect
- Added sparks when a kinetic projectile hits a vehicle
- Added bloom
- Adjusted color palette through color grading and other means
- Added new song
- Added decorative plants
- Added new grass type
- Added two types of flowers with two color variants each
- Added some new unit card images
- The image card images are a WIP, they're in the middle of being upgraded
Known issues:
- The textures of destroyed vehicles aren't mapped correctly
- The old song is gone temporarily until song switching is added
Color grading before (left) / after (right)