Posted January 12, 2020 by DOA
-Heros now spawn one at a time by the front of the dungeon
-Heros have 3hp and will "hearth" out of your dungeon after some time
-Using https://silentwolf.com/ backend to support a high score board
The game still needs a lot of work, but I'm starting to settle with a rouge like RNG resource management type game. The player will spend xp to spawn things and upgrade things and they will earn XP by having Hero interactions inside your dungeon. I don't know how much time I will spend on this project, I have other projects I should finish.