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Devlog Day 24

Fall Up
A downloadable game for Windows

Fall Up Devlog Day 24: 12/23/25 (AM)

I watched a tutorial on particle systems, and actually got a few working in game. This means I now have an animation for when the player changes gravity, as well as an effect when the player hits the ground hard. I also entered into Audacity and fixed up one sound (me tapping my bed) to make it seem like footsteps. It seemed to work, but the sound does seem a bit too percussive. Anyhow, I got it into the game, but there are still a few bugs, like how it seems to pause for a bit between loops.

Current Problems:

  • Levels
  • Sound effects
  • Particle effects
  • Music
  • Story
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