Posted December 23, 2025 by First Scoop
Hi friends!
We’ve been focusing on improving the overall feel of the game—making interactions smoother, clearer, and more satisfying moment-to-moment. A lot of this work is about polish: tightening feedback, improving flow, and making the café feel more alive and responsive.
On the content side, we’re expanding the menu with more tea varieties, giving players more room to experiment and discover favorites. We’re also adding a new choice-driven mechanic: the ability to add the special sauce… or not. That decision matters, and it can change how customers respond—and where your day ultimately ends up.
Speaking of endings: the game now has three different endings, based on your choices and performance. Your actions behind the counter carry weight, and we’re excited for players to see how different playstyles unfold.
Alongside these bigger changes, we’ve rolled out a handful of smaller updates:
Art and UI refinements for better clarity and vibe
Improved layout and readability
Fullscreen support
General quality-of-life improvements across the board
This update is all about depth, choice, and feel—setting the foundation for a richer café experience going forward. More soon. 🌿