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Devlogs

Pixel Storm 0.2: Android-Support and more

Pixel Storm
A browser game made in HTML5














As many have requested, I finally released the game  onto mobile. I'll keep working on making the game feel more native in the future but so far, everything is working well. 

The default input method is as follows:

One finger is used to control the players' position, while another is used to trigger the two abilities.

Tapping on the upper half of the screen(while the first finger is still on the screen to control the position),

while activate the primary ability, tapping on the lower half the secondary.

Alternatively, there is a gyro mode (in the settings) that you can try out, but it needs more work to actually "feel good" (if gyro is even possible for such a fast-paced game).

Performance Mode:

Along with general performance improvements, I added the option to disable screen effects. This includes

the pixelation, vignette and more, therefore granting a huge performance boost. The option can be found in

the new settings menu, opened by clicking on the button on the bottom right in the main menu.

Killcam:

Now you don't have to take a guess, at what might have killed you at the end, because there is a killcam(or more of a death cam for you I guess), highlighting your killer.

Also:

  • Added proper victory-screen
  • Removed Ultimat-Ability

Files

  • Pixel Storm: Android 33 MB
    Jan 09, 2020
Download Pixel Storm
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