Devlogs
Update 0.3
TanklikeA downloadable game for Windows, macOS, and Linux
Additions
- The options menu is available in the pause menu during gameplay.
- Remade the file browser.
- Level Editor
- Tooltips have replaced the help button.
- There's a zoom level indicator now.
- A red square indicates the room's center once all doors have been placed.
- Placed doors will indicate the player spawn area.
Adjustments
- More uplikes for bullets with longer lifetimes.
- More downlikes for a wasted bullet.
- Bullets have a very short delay before they can damage the tank that fired them.
- Destroyed structures leave larger craters.
- Structures improve their abilities with each room defeated.
- Enemies improve their aim with each room defeated.
- Enemies learn to ricochet bullets quicker.
- Mobile enemies will attempt to find a path around static structures and turrets.
- Defeating the miniboss room - rather than the miniboss itself - is required to unlock the boss.
- Loading a custom dungeon that doesn't contain any rooms of a particular difficulty will fill in that gap with default rooms.
- The extension for Tanklike room files is now .TanklikeRoom instead of .json. They're still just JSONs though.
- Dust particles will match the room's color scheme.
- Minor adjustments to some stat upgrades.
- Minor adjustments to the tileset.
- Minor adjustments to some sprites.
- Minor adjustments to some UI elements.
- Level Editor
- Pressing escape will close all panels and toggle the Data panel.
Bugfixes
- Enemies spawning outside the door boundaries can now correctly find their way into the rest of the room.
- Moving far from the starting room will no longer reveal new starting rooms.
- Entering an already defeated room with the info UI up will keep it all up, not just the map.
- The boss icon should correctly replace the starting icon when it becomes relevant to do so.
- Enemy health upgrades correctly.
- Fixed a room's name not being updated when saved to a new filename.
- Fixed some blurry textures in the file browser.
- Metal crates will correctly register as ricochetable.
- Bullets will no longer pass through doors.
- The player tank will correctly orient towards the cursor even if the mouse isn't moving.
- The base of Mortars will no longer rotate.
- Level Editor
- Players will start with full health when testing a room.
- Brush radius updates correctly now.