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TextureLab v0.1.0 Release

TextureLab
A downloadable tool for Windows, macOS, and Linux

After months of work, I'm glad to announce that TextureLab v1 is finally out!! 

Working on this project has been a long term dream of mine and it's slowly shaping up to what I have envisioned it to be. I'm able to make decent looking textures with it now. 


Why did I make TextureLab?

As a programmer I find it hard to make textures (or art on a whole). I think I can make tools that will allow me to quickly make the textures that I want to make with a lot less effort. TextureLab is a small and necessary piece of that puzzle; it isnt the endgame, it's a step towards my vision of making (procedural) textures easy and accessible.

What's next?

I'll be focusing on producing textures to prove TextureLab's capabilities and adding a lot more nodes. My main focus will be making mid-tier textures and/or textures found in indie games. Once I add more variety of nodes I can make higher quality and more varied textures.

I hope you like it. I'm eager to hear your feedback. :D

Checkout the source on Github.

Files

  • TextureLabWin-v0.1.0.zip 60 MB
    Dec 28, 2019
  • TextureLabLinux-v0.1.0.AppImage 67 MB
    Dec 28, 2019
  • TextureLabLinux-v0.1.0.zip 64 MB
    Dec 28, 2019
  • Examples.zip 11 kB
    Nov 16, 2019
Download TextureLab
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