Posted January 06, 2020 by njbrown
#texture #tool #material #pbr #release
After months of work, I'm glad to announce that TextureLab v1 is finally out!!
Working on this project has been a long term dream of mine and it's slowly shaping up to what I have envisioned it to be. I'm able to make decent looking textures with it now.
As a programmer I find it hard to make textures (or art on a whole). I think I can make tools that will allow me to quickly make the textures that I want to make with a lot less effort. TextureLab is a small and necessary piece of that puzzle; it isnt the endgame, it's a step towards my vision of making (procedural) textures easy and accessible.
I'll be focusing on producing textures to prove TextureLab's capabilities and adding a lot more nodes. My main focus will be making mid-tier textures and/or textures found in indie games. Once I add more variety of nodes I can make higher quality and more varied textures.
I hope you like it. I'm eager to hear your feedback. :D
Checkout the source on Github.