Devlogs
@ntivirus 0.7.2 UPDATE
Posted December 31, 2019 by ElVago
@ntivitus is back for it’s last Update of 2019 with a version 0.7.2 focus on ergonomics, readability and controls!
Firstly we focused on something crucial for us so you can start your @dventure properly, THE TUTORIAL LEVEL:
- Jump room: Bigger, with more jumps.
- Box Room: Boxes are now in the air.
- NEW ROOM: Introduce the viruses and the life to the player.
- Bounce room: Higher, you don’t constantly bump into the ceiling when you’ve reached the end platform.
- Powers room: More scripted, indicates better where you have to go.
- The Dash and Slowmotion’s room matches better to theirs respective powers (especially the slowmotion room).
- A teleporter has been hadded to each power room in order to return faster to the central room.
You can see directly what it looks like on this video :
- Slowmotion Power: can make the player faster than its environment (instead of just slowing down everything).
- Gravity Power: the jump with the power on have now the same height than the regular jumps.
- Dash Power: less longer and faster to improve control.
- Jump: Correction of a bug that prevents the bounce twice when the player is touching constantly the same wall.
- Menu Tutorial: has been renamed « presentation menu » and it’s more readable, less longer and can be interrupted whenever you want.
Finally, the game pass through some ESTHETIC CHANGES:
Update presentation completed!
We hope you’ll enjoy testing it as much as we enjoyed making it. A big thanks again to those who gave us their feedbacks! Concerning a game with so many non-conventional mechanics, having lots of advices is really crucial to keep some hinsight.
See you in 2020, @+!