Posted December 21, 2025 by TyraNight
Today I started working on the first version of the quest system for the game.
It is already possible to:
assign a quest through an NPC
have dialogues change depending on quest progress
manage multiple quest steps (talk, collect an item, return it)
automatically complete a quest and receive a reward
Everything is still work in progress, but the system is already functional and provides a solid foundation for the game’s narrative and side quests.
👉 Next steps:
a quest journal in the UI
visual feedback when receiving rewards
deeper integration with the story and world events
The project is slowly but steadily moving forward 🚀