Devlogs
0.3
Merry Christmas and Happy Holidays.
This release has been cooking for... Too long, but features animation, pictures, a map and a second scenario.
Additions:
- Added the first version of "The Long Winter", the campaign of the Longhill Kobolds to restore the cycle of seasons and not freeze to death in the process.
- Added animations for resource gain, engaging obstacles, playing kobolds, losing kobolds, shuffling kobolds and adding kobolds. It's a lot of kobolds.
- The "Leafscale Founding" now takes place on a map with a place for your kobolds to live in.
- The game now saves your progress at the beginning of your turn. And you can even get back to it later. I might have left a save file in there by accident.
- Most of the obstacles in the "Leafscale Founding" got pictures, the kobolds and the rest of your enemies have to deal with a "WIP" diamond.
Changes:
- A lot of small adjustements to sizes, texts, pictures and buttons.
- Buying cards has been changed to be heavier on the food costs.
- The "Opportunistic Stalkers" no longer tick their own clock when you lose cards, but reduce the food gained from playing cards, instead.