Devlogs
Accessibility Changes
After further playtesting and some feedback from friends I've made a few changes to Lithe Simulator to reduce motion sickness and eye strain. Here's what was changed:
- Darker background and ground, making the player and pallets stand out a lot more. This gives your eyes a lot fewer places to dart between
- The player character was moved much closer to the center of the screen, cutting down on the distance your eyes travel back and forth
- Running in windowed by default. A smaller screen further cuts the distance for your eyes (Use Alt + Enter to enter Fullscreen if you prefer)
Miscellaneous:
- Getting a game over now pauses the chase music
Thank you <3