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Devlogs

Patch v0.15

Darkflame Survivors
A downloadable game for Windows

Holidays are close! This will be the last patch for this year (unless some important bug fix needs to happen), enjoy!

Patchnotes

As always, please take these with a grain of salt, the changelog might be slightly inaccurate or incomplete. If you want more specifics, you can talk to us in our Discord server!

Hint: Some features are locked behind achievements! Please make sure you have unlocked the correct achievement before reporting missing features/bugs!

New Features

  • Added 8 new achievements (20 in total)
  • Prestige System
  • Gem System (Gems do NOT work yet)
  • Magnet Consumable drops that pull all experience 
  • A new enemy (go find it!)
  • Relic inventory (locked behind achievement)
  • Monitor/Display selection in the options menu

New Features (Multiplayer)

  • (Selectable) Color indicator to distinguish between players
  • Ready System (all players have to click ready for the game to start)
  • Port Forwarding help

Changes

  • Skills are now bought with skill points instead of crystals, skill points are bought with crystals
  • Resource node scaling and base value
  • All Skills have been rebalanced slightly, including their cost
  • Several small UI touch ups
  • Marathon achievement unlock conditions
  • Consumable drops now vanish after 30s
  • XP orbs have received a visual upgrade and should also cost less performance
  • Drop rates for consumables have been lowered
  • Enemies health, damage, speed, and range have been slightly adjusted
  • Enemies movement has been overhauled
  • Difficulty speed from 0.025/s to 0.01/s (Nightmare is after 13 → 33 minutes now)
  • XP curve is less exponential (slower at the start, but less steep in higher levels)
  • Skill (point) crystal cost has been 
  • All Abilities have been balanced, trying out all is highly recommended
  • Enemies scale more quickly with difficulty
  • Crystal Collector achievement conditions, since you get far less crystals now
  • Camera is now zoomed out far more (~50%)

Bugfixes

  • Fixed stats and crystals not saving when revives are not fully used up (reported by AraKusogaki)
  • Fixed revives persisting between runs (reported by AraKusogaki)
  • Fixed loading not working after returning to main menu
  • Fixed enemy scaling for multiplayer
  • Fixed negative damage numbers showing up
  • Fixed damage numbers of other players visible
  • Fixed crits being colored without having the achievement unlocked
  • Fixed experience orbs falling through the ground in the snow biome (reported by AraKusogaki)
  • Fixed Crystal count being visible without the appropiate achievement unlocked
  • Fixed damage buff on level up skill not working
  • Fixed Orbital Stars not actually using the correct stats to scale with
  • Fixed some fonts rendering blurry

Files

  • Darkflame-Survivors-v0.15.16.zip 81 MB
    1 day ago
Download Darkflame Survivors
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