Devlogs
Version 5.2 - The Operator
Version 5.2 comes with a new character playbook, the Operator! They're a gifted mechanic and pilot, able to craft and manipulate hardware and turn junk into useful gear and projects.
I also significantly changed the heat and wanted level systems so they are more similar to traditional Blades in the Dark.
- Added the Operator playbook
- Changed the heat and wanted level mechanics. Crews now acquire heat and wanted levels rather than faction types.
- Edited the faction sheet
- Changed how entanglements are generated. They are now tied to the crew's tier and number of wanted levels.
- Removed several entanglement options
- Changed the Punks crew special ability Off the Grid
- Modified and added faction clocks for several factions
- Removed debt rules from the game, and debt tracker from the crew sheet
- Increased cred payout amounts for jobs
- Added corporate slogans to the corporate factions
- Changed the rules about calculating crew expenses, you now round down not up
- Changed layout of crew sheets to include heat and wanted levels
- Changed monetary values for creds