Posted December 19, 2025 by AlexandreRJF
#Local multiplayer #No AI #Pixel Art #Sprites #Turn-based #Turn-Based Combat #Turn-based Strategy #Unity
Major Changes:
Minor Changes:
- Global optimization of the code
- Improved the visuals for the Mage selection wheel
- Fixed a bug where if you select an attack, and an attack had been selected on the last turn and the turn had been manually passed, the character would be targeted by the attack
- Removed the cooldown on Gaëlle's attack