Devlogs
Difficulty Curve Update
- Changed the difficulty curve to be more and more difficult for the first half, now it is likely you will fall back to the start at least once before you get to the caves.
- changed hitbox detection for the barriers, no you should not get stuck on barriers you should have been able to avoid
- made a tutorial statue for the forward jump
- made the final stretch as hard as I possibly could.
- added a hint to encourage players to look for shortcuts