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Devlogs

Released Version 0.24.0!

Gachafrens, Be Free!
A browser game made in HTML5

Released Update 0.24.0!

  • Added a new achievement system to the game!
    • There are lots of achievements that give free stuff as you progress through the early parts of the game.
    • Many more achievements will be added to the new system in the future. I wanted to test things with just a few achievements to make sure it works
  • Heavily reduced story text in the first chapter of the game.
    • Summons are now done after the first fight.
    • Depending on where you were in chapter 1, your progress may have been changed slightly.
  • All villagers that work in the village now have at least 1 gathering affinity.
    • Some villagers only had a production affinity, meaning that they didn't do anything if nothing was being produced that used that affinity.
    • Now all villagers will be somewhere on the map at all times.
  • Fixed a bug where targeting based on speed would not target anything.
  • Fixed a number of typos in the story.
  • Added a visual sparkle to the Portal if you have 10 or more of any type of crystal to use.
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