Devlogs
v1.0.0.7
Posted December 15, 2019 by 1StepCloser
#expandciv #fromdust #civ #builder #strategy #rts #city #town #age of empires #riftworld #simulation #simulator
ExpandCiv (In Development)
Download Itch.io's app to auto-update the game when new versions are released: https://itch.io/app
V1.0.0.7
- Added in more vertical scrolling with the addition of taller background visuals
- Added ESC key as an alternate way to close interface pages
- Added arrow keys as a means of cycling up and down a tab page column without the necessity of touch
- Added a new structure (the rally point)
- Added in rally mechanics (attack, idle, rally to a specific rally flag)
- Added scroll to rally mechanics (button that will scroll to a specific rally point when touched)
- Added drag and drop to mobile rally flag to set position of rally group when rally action is activated
- Added scroll to rallied soldier when clicking that villager in the interface
- The first boss, Orc King Yorri has arrived
- Added drops to the portal
- Added drops to the first boss
- Targets now emit a brightness effects when damaged
- Villagers now display a level up effect
- Added some player interaction with collecting orbs, they aren’t as precise in moving towards characters and thus players can now utilize drag and drop of villagers to collect these stray orbs
- Some audio has been added (main menu, music, touch sounds, combat etc.)
- Added in volume settings on the main menu for sound and music.
- Lowered resources at the start and increased gear and villagers that you start with, to start moving closer to realistic game-play sessions
- Increased chance for wildlife to spawn (goal: increased usefulness of hunters)
- Note: there is a bug (of many I presume) that prevents the interface from showing up every now and then. I’m looking into it. Also, villager collection capacity can on rare occasions become off by 1, also looking into it.