Devlogs
Weekly Update 2019 12 14
Posted December 15, 2019 by Doulos
- fixed a peasant spawn bug. now spawning in more random places.
- Added rest of peasant spawns for levels 2-7.
- Added dynamical created Rivers. blue tile paths from top of map to moat. non-buildable locations.
- dynamic moat too.
- Adding Initiative as stat for towers and demons. And Phase Initiative in addition to Level and Turn to have a phase for each initiative value.
- added display on ScoreBar for Initiative and PhaseInitiative.
- started ControlDemon node.
- logic for select demon
- select target
- basic move
- basic attack
- set action complete.