Posted December 14, 2019 by simpleyuji
Items that are stacked together can now be separated and redistributed into a different slot or thrown away. Controls are very similar to minecraft. Simply do right-click to pick half of an existing stack, and subsequent right click would distribute it one by one, and left click would distribute it in its entirety.
Food now has a cooldown system and instead of healing a persons health instantly, it does it over a duration.
I've also fixed some of client rendering issues such as wires/pipes intermixing together when placed in different orders. Death also now has a respawn countdown of 10 seconds in order to make dying a little more consequential.