Posted December 17, 2025 by MutedPotato – Low Poly Assets
In this update, I focused on the Retro Office prefabs to improve workflow and usability:
Unpacked all prefabs to simplify hierarchy
Verified that meshes, colliders, and materials are correctly applied
Optimized prefab structure for easy drag & drop placement
Now fully ready for use in Unity projects, keeping the retro low-poly style intact
These changes make the Retro Office prefabs cleaner, more reliable, and easier to integrate into your scenes.