Posted December 17, 2025 by Gila RPGs
This is a pretty big update! I've made the decision based on my work on other TIER games (the system that GILA runs on) to embrace the far faster and deadlier combat rules I had developed for those games, and bring it to GILA.
That actually changes a lot of things in the game, so check out the new rules.
And if you want some insight into these new combat rules, read Part 1 and Part 2 of the overview on my Patreon.