Posted December 16, 2025 by ome6a1717
Quite a few updates in this patch. A few new functions were added...:
...as well as some optional, but powerful systems:
An audio system for sfx and a simple music player that makes volume management, music transitions and more easier than ever!
A camera object and script that has a few useful macros and functions.
A struct builder for easy adding, copying, and more that could be a good alternative to the endless constructor inheritance.
An emit system that allows you to connect objects to a messaging system, and then call an emit() method to run all of your connected methods.
A simple input system where you add controls (eg. "dash", "attack") and their default gamepad/keyboard keys for as many players as you'd like. Includes methods for easy changing, button checking, and more!
Creates an object setting a sprite, and destroys the object once the animation is finished. Useful for visual effects!
A couple useful shaders like grayscale, color swap, and set color.
You can find more information on the AutoTools page!
If you have downloaded the previous version, you may notice Auto Notify is no longer included. I've decided to redesign it for now to make it more modular - hopefully as part of the next update.
Hope you all find this useful!