Posted December 14, 2025 by JaN
Tonight's update is... a bit of a letdown.
As I mentioned in my previous log, I overcame one hurdle on the way to this update - the other one however proved tougher than expected (read: I'm still searching for a VST that quite fits my idea for a certain thing I'm working on), so I chose to omit that part for now.
Still, it's quite a relevant update: around 10k words and a brand new concept that's bound to accompany the reader through the whole game until the final arc. Right now... yeah, just think it's my own weird quirk. Don't fret over the reason why I'd build a second GUI and everything =P
As for the thing that's still missing: I'm not abandoning it, I just want to make it perfect - after all, it'll basically spoil the whole game. Only in hindsight, though.
Additional things I plan to add (other than a new game-day and the closure to the first half of our main character's investigation):
All these points are works in progress: eventually the whole script will see this stuff implemented (both the web version and the downloadable one.
Well, that's all for tonight. Should the next update stretch past the end of the year, take this post as my best wishes for a merry Christmas & happy New Year.
And of course, expect the unexpected.