Posted December 14, 2025 by WIINSplasher
#zombie #multiplayer #indie #solo #coop
Hey everyone,
I want to share an important development update regarding the upcoming public beta.
During internal testing, a critical memory leak was discovered that caused the game to consume an excessive amount of RAM over time. This is a serious issue and must be fixed before the public beta can be released.
After investigation, the problem was traced back to the zombie spawn system. This system is currently being reworked and optimized to fully resolve the issue.
While working on the fix, the zombie system itself has also been improved:
Zombies now use a proper skeleton-based setup
Death reactions are more dynamic, making zombies fall in a more natural and varied way
Overall behavior and structure have been refined for better future scalability
Once the memory leak is resolved, the following systems are already in place and ready for testing:
Zombie spawning
Zombie AI
Points system
4 different weapons
Playable Map 1
Buy stations
Weapon reloading, dropping, and pickup
Up to 4 players per match
Steam-based lobby system
Weapon purchasing
Graphics settings (Low / Medium / High / Ultra)
Some features are intentionally not ready yet and will be added later:
Memory leak optimization (highest priority)
Zombie sound effects
Weapon sound effects
Additional animations
Player character model (currently planned for a later build)
This beta is meant to be a testing build, but releasing it with a known memory leak would cause crashes, poor performance, and an overall bad experience.
Fixing this issue first ensures that:
testing sessions are stable
feedback is meaningful
bugs can be properly identified
Thanks a lot for your patience and continued support.
More updates will follow soon as the beta gets closer.