Posted December 11, 2025 by typhonsoft
A new version of the main, game disc has been released.
Bugfixes and Changes:
I realised that I was decompressing level data into space reserved inside the main binary for working level data. However, as firmware is disabled, and the stack has been moved, I can just decompress into the area above A600h instead (from A620h to around AFFFh). Which means, I have increased the amount of free memory available from around ~1000 bytes to ~3300 bytes. Not only will that allow me to add in the Arkos Tracker 3 SFX/Music routines to support in-game SFX/Music, but it also gives me an addition 4k bytes (from B000h to BFFFh) that I can, after load, load SFX/Music into.