Posted December 10, 2019 by SSKelpie
Revamped the monster movement and obstacle detection, as well as the health system so that the player can die when the monster collides with them.
After we get all the functions down, we are just planning to do a lot of models to populate our game and our characters.
It has its ups or downs, I think from not being a very strong programmer, but as soon as we get all of our mechanics underway and our models start I could see the project come together very quickly.