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Patch Notes V0.0175

Levania [Open-World Adventure RPG][Early Alpha]
A downloadable game for Windows, macOS, and Android

Sorry about being gone but I did work on some fixes and new content during that time. Hope everything works as intended and hope you enjoy it.


Major Changes:

- New intro sequence when creating a new game, it can be skipped on subsequent new games after getting through it once.

- Added access to the RockRidge Mountain area. The outside maps consist of 2 mega maps and a large map, and a few other maps. There's new events and equipment added to the area. The area level is between 20-35.

- Fixed summoned pets crashing the game when they're still summoned at the end of a battle (Thanks to Mateus on Discord for letting me know). 

- The return of a new unlockable class, the 'Forlorn' (this class used to be in the game around 1.5 - 2 years ago). It'll be unlocked when acquiring the Forlorn's Noose. It's a challenge class with several special interactions, items, and mechanics. It's best to have deep knowledge of the game, item locations, & special interactions to make the most of the class and ease the difficulty. *As long as you have a save game where you got to the point of acquiring the Forlorn's Noose, the class will be unlocked to choose on new game creation*.

- Remade the Queens castle Maps and renamed it to Castle on the Cliff.


Minor Changes:

- A secret grotto is now now accessible, so if you ever found a grotto that just black screened the game, it's accessible now. I also made it more likely to be discovered. (It's been in the game for like a year, I can't believe I never noticed and no one ever mentioned it).

- Removed one of the Ogre Hide items that wasn't being used for anything.

- Changed Bermu recruitment after talking to him and declining to recruit. Now he'll only gain 3 levels and will get the SP for those levels (Thanks to xbeater1234 on Steam for mentioning it).

- Changed the name of '{Travel} Aquanis' to '{Travel} SeaSide'.

- Fixed the Goddess Crystal to now work properly and will fully heal and remove all buffs/debuffs (Thanks to xbeater1234 on Steam for mentioning it).

- Fixed Alchemist and Sorcerer getting the wrong attack skills for the player character (Thanks to xbeater1234 on Steam for mentioning it).

- Not sure how long the Tutorial Teleport Scroll wasn't working for, but it's fixed now.

- Changed the tutorial room exit to take you to outside SeaSide instead of inside the Adventurer's Guild (you could of had SeaSide back intact this way).

- Updated the tutorial room information and the tutorial quest information.

- Fixed some text when recruiting Cephe.

- Fixed Nestala's recruitment event.

- Fixed several misplaced and missing tiles.

- Fixed the hint in the Dryad lair being the same event for both Dahltri and Felahna

- Fixed the text after defeating the Prince of Darkness to display the correct item received.

- Added light effects to SeaSide so the lamps now emit light (Let me know if there are any other lamps that need to emit light).

- Added another hint to Sal.

- Added a new location for Pik.

- Added Bermu, Alistria, Accety, Trixie, Felahna, and Hanali to the player home area.

- Torches in the SeaSide Forest South Hideaway now properly check for magical capability and produce light effects.

- Only one pair of boots can be worn at a time now.

- Switched to an older version of Shora's Lighting that works better and adjusted the lighting in the SeaSide mine.

- You can now sleep in the beds in the player home (Apparently that hasn't worked for over a year).

- Changed how dark it gets when it rains. So now it's now not as dark. 

- Increased the average encounter steps for Valley of Trees from 50 -> 80

- Increased the average encounter steps for SeaSide Forest West from 55 -> 70

- Removed the more difficult fights from the encounter list for SeaSide Forest West

- Changed and fixed the magic bell event for SeaSide Forest West & Seer's Forest

- The magic bell will now automatically reveal the magic/spirit when you get close enough and won't be used in the process.

- Increased the price of the magic bell from 100 -> 200

- Fixed some of the item pickups in Valley of Trees Hideaway giving missing items.

- Fixed the Frozen state having a low chance of applying.

- Burning now also applies +20% damage taken from Ice & Wind, & -30% damage from water. Paralysis applies +20% damage from Fire & Water, & -30% damage from Earth. Frozen applies +20% damage from Earth & Lightning, & -30% damage from Wind.

- Combined some maps together that I thought people wouldn't have saves in. This is to conserve maps since the max amount a game can have is 2000. 

- Several small misc changes not worth mentioning (stuff like typos and event sequence fixes).

- Forgot to credit Tyruswoo for the Camera Control plugin, that's now been added.

- Updated credits

- Added a list of AI additions to the game in the credits for transparency on how it's been used.

Files

  • Levania [Android].apk 577 MB
    22 hours ago
  • Levania [Windows].rar 640 MB
    22 hours ago
  • Levania [MacOS].rar 670 MB
    22 hours ago
Download Levania [Open-World Adventure RPG][Early Alpha]
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