Posted December 09, 2025 by qbco
Patch Notes – Random Initial Gravity Fix
Fixed an issue where Random Initial Gravity only worked after opening the Settings menu.
The setting is now correctly loaded on every run, even after restarting the scene.
Initial gravity is now randomized when the game starts (on tap), ensuring consistent behavior across all sessions.
Toggle logic was moved to a globally active object so it no longer depends on the Settings panel being open.