Posted December 08, 2025 by El Ciclo
After playing several games where players can compare their choices with others at the end of each chapter, we thought: why don’t we do something similar? So starting with the next update, the game will automatically send a small set of gameplay data to our server every in-game week, specifically Monday morning. With that, we can generate global stats and build a webpage where players will be able to check and compare their results.
Eventually this feature will be fully integrated into the game. But for now, it’ll be available only through the website, for Sophia level patreons or higher.
For your peace of mind: this feature can be disabled in the Preferences menu. If you turn it off, the game won’t send anything.
Some of this data already exists, but a lot of it didn’t, simply because we never planned to track it. That means advanced saves may not include certain stats. New playthroughs, however, will store everything properly. Each playthrough will also have its own ID, so one player can have several profiles.
We’re also adding spicier choice-based questions meant purely for fun and community stats. For example, in the next update, a girl will ask the player if she’s allowed to “make a move” on one of your girls. You’ll get three choices, and while it won’t change the story much, it will give us some hilarious data to share later.
Trust us, seeing what the community chooses is going to be pure entertainment.
In a few days, we’ll be uploading the first sketches for the upcoming update, so you can check out the progress and see everything starting to take shape.
In the meantime, thank you so much for all your support. You’re the reason this project keeps moving forward.