Posted December 08, 2025 by Sly Proton
#Release
Hey everyone!
If you ever had graphical or stability issues with the game, this is the update that should fix everything.
Issues like objects turning all black (or white & red), crashes when entering a new area, or the game not launching at all, they’re hopefully a thing of the past now!
⚠️ Short freezes will occur when running the game, but only at first ⚠️
Apparently, some shaders are dodging the pre-compilation stage, and that causes stutters when they first appear on screen. It only happens the first time though, I’m working on it.
It took forever, but the whole game has been ported to a different renderer, internally called the Compatibility Renderer.
As the name suggests, that one is better supported, has more mature drivers, should run a bit smoother, at the cost of some visual limitations. This also means the game will look a bit different (color management, among a million other things is different), but the visuals are not final and will keep evolving with your feedback.
And since I was working on the renderer, I took the opportunity to change a few things, like the half-tone shadows. I really like how they keep a solid color, without losing the shape of the objects below.
But the pattern is not stable (yet) when the camera moves. If that’s an issue to you, or if you just don’t like that look, you can turn off this effect in the settings panel.
(The size of the dots and the area of effect can be tweaked if you still like the effect but want it to be more subtle)
This is still early, but when climaxing, characters who can cum will cum.
The option is already active for characters with a penis, but you can turn it on for strap-ons too in the character editor (in the genitals tab).
Facials are planned but couldn’t make it on time sadly. I need to make a new animation for each position and that takes a lot of time.
Videos will sell for more money and some tags will grant more rewards than before. This will be useful later when I add the other in-game shops!
Ignore the different lighting, I was testing other stuff at the same time
Thank you all for your patience and support, this game wouldn’t exist without you <3
The change of renderer not planned, meaning the full release date for the game is pushed back. It will be in 2026, but I can’t be more specific.
I assumed Vulkan was widely supported as a new standard but I was wrong. At least for the next game, I won’t make the same mistake again.
As always, let me know if there are any issues, for now I’m going to focus on more content!
Cheers!