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Devlogs

Version 1.4

Faye Falling
A downloadable game for Windows

Version 1.4 is now out on itch!


Patch Notes

New Rings

8 new rings have been added. These give battle strategies a lot more variety - especially against enemies with a 100 speed stat.

  • Rage Ring: When hit by an enemy with 100 speed, all your stats will buff.
  • Steady Ring: When hit by an enemy with 100 speed, you'll gain 3 mana.
  • Sturdy Ring: When hit by an enemy with 100 speed, you'll take 1 less point of damage. (If you can reduce their damage to 0, it'll count as an evade, and you'll get to counter-attack them!)
  • Grit Ring: If you fail evading an attack or hit by an enemy with 100 speed, you'll still counter-attack.
  • Spike Ring: Enemies will take another point of damage from ailments.
  • Focus Ring: When you evade an attack, you'll buff your attack stat.
  • Shield Ring: When you evade an attack, you'll buff your defense stat.
  • Blood Ring: When you evade an attack, you'll buff your critical stat.

Ring Placements

  • Changed the library puzzle reward from a Limit Fruit to a Rage Ring.
  • Added some of these new rings to merchants across the game.

Five's Ring Shop

  • After buying the Power Gauntlet, Fives will now give you access to his ring shop. He'll sell all the new rings, as well as some other important ones.
  • You'll be able to steal from him like other shops if you're on the Parasite gameplay path.
  • Moved the original Mercy trader in Five's room to the cavern's final puzzle room.
  • Added an NPC who mentions Fives near the 3rd target puzzle.

Bug Fixes

  • Fixed the new 1.3 Steam version of Challenge Mode miscounting two puzzles.
  • Fixed the Shop, Spell and Skill windows overlapping the scroll sound when scrolling past the top or bottom selection.
  • Fixed the moving targets spawning particles even when the game was paused.

Early Tutorials and Guidance

The game now guides the player a little bit more at the start of the game, without crossing the line into being too modern and hand-holdy.

  • Stronger Battle System Guidance
    • The battle tutorial now clearly says you must use the letter and arrow keys, or face buttons and the analog stick, to cast spells.
    • Made the direction input icons full arrows.
    • When a combat spell is used outside of battle, the narration now says, "You can only use healing spells outside of battle."
  • Stronger Chapter 2 Guidance
    • The dash ability receive window now mentions it can be used to break objects.
    • Added a lost spirit in Normal mode by the white crystals. They wonder how to break through them.
    • Added a hint sign near the white crystals (this might be too hand-holdy...let me know!).
    • The dash crystal narration now says "break through" instead of "break."
    • The hint sign in the glowing sword puzzle now has a marker in the GUI.
    • Missed dashes into the glowing swords that are still somewhat close now read as a hit.
    • Added a sign to the start of the Desert: Dunes area warning that stronger enemies are ahead, and that players should heal and save between them.
  • The Blessing key items now use condensed forms of the tutorial window descriptions.

Balancing

  • Players start with 3 more HP points in Normal mode to help them avoid early game overs.
  • Made the main save point in the Desert: Final Puzzles area a healing point.
  • Added two new save points that will avoid potential moderate losses of progress.
  • The Ability Break spell now costs 12 mana instead of 10.
  • Cut two forced flame battles from Chapter 3
  • Reduced the HP of two enemies in Chapter 2 slightly.
  • Adjusted some Challenge Mode evade patterns to make them more fair.

GUI

  • The way HP bars, etc., are drawn was changed to use sprites instead of geometric shapes. This keeps the way elements are drawn consistent across platforms and graphics cards.

Visuals

  • Made the border black in the sequences before and during the start of the abyss area.
  • Changed the jumpscare visual; it now foreshadows the ending.

Signs

  • Added HUD markers to direction and town signs.
  • Added some direction signs.

Steam Page

  • Updated some assets to a higher resolution.

Puzzle Walkthrough Video

  • I also made a complete guide to solving all 24 puzzles, which you can find here:

Files

  • Faye Falling v1.4.zip 164 MB
    59 days ago
Download Faye Falling
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