Posted December 08, 2025 by WitherWarrior817
On my first semester of my CS Games master program in USC, I attempted to pitch this game to USC Games for next year's Advanced Games Project. Unfortunately, it didn't get greenlit, but I'm still proud of making this latest version.
This prototype features a playable environment with a roaming enemy, props to pick up and throw, traps to avoid contact with, and camoflauged nodes to find and destroy.
If anyone would like to playtest this demo and share feedback, that will be fantastic!