Devlogs
RelicReborne_0.0.3_Bug_fix
Bug fix:
- Fixed a bug where when a sacrifice monster was deployed, the hand did not arrange the cards.
- Fix the checkpoint system
- Fixed a bug where when our monsters use On Death to kill an opponent's monster, it would seem like it would hang and the spell effect would hang.
- Fixed a bug where sometimes monsters would die but wouldn't leave the field, remaining as transparent monsters.
Improved:
- The reward card does not duplicate the one we already have.