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1.3.9 update

ISODUN
A browser game made in HTML5

Additionally, i've noticed that hit registration on smaller enemies was pretty bad because the hitbox was attached to the weapon, and by extension tied to the animation itself, resulting in enemies simply not being hit at all. To change this, a "soft aim" system is used while locked on to rotate the upper body towards the enemy to help land a hit. 

In the last version, "Dens" were not being properly "hydrated" from the imported 3d scene, resulting in a den including the duplicate number (for example, a den that spawns 5 wolves is called DEN_WOLF_5, but can be called DEN_WOLF_5.001 if there's multiple in the scene), so it tried to spawn 5000 entities rather than 5. That's been fixed as well! Gates that can be triggered by mechanisms are in the game too, allowing for more engaging level design. 

Files

  • ISODUN V1.3.9.zip 1.2 MB
    5 days ago
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