Devlogs
Armored Map and Track Marks!
Skirmish mode now has a brand new big tank map for long range engagements. It still needs a lot of work, but the basics are there.
Another added feature is tire and track marks which improve the overall visual quality of the game.
Version 0.1.9
Features:
- New armored skirmish map
- Vehicles now affect the snow
- Vehicles now leave tire and track marks
Improvements:
- A new AI platoon commander will now assign objectives to AI squads. This should prevent all squads attacking the same objective.
- Improved tank AI: Tanks now stop to shoot and continue driving when reloading.
- Disabling of spawns near enemy control point now takes control point capture radius into account
- Skirmish squad leaders now have binoculars
- Lines where soldiers will move are now shown in team color
- Tank gunners should not move gun up and down while tank is driving if they have no target
- Updated Unreal Engine to 5.7.1
Bugfixes
- Fixed vehicles making lots of long pauses when they should be driving
- Buy menu repeats itself when opening and closing
- Fixed crash related to actor pooling
- Fixed crash related to death camera
- Fixed mortar operators looking into the sky
- Axis and Allied labels are inverted in Skirmish menu
- Could not hear vehicle engine when driving
- Panzer 4 didn't switch gears down properly
- Vehicles placed rally points