Posted December 07, 2025 by cjlaserna
#devlog #updates #plush #cute #cozy
You can now take items directly off shelves without needing a box.
Added mission tracking, giving clearer guidance for quests.
Gacha display items can no longer be thrown, preventing accidental soft locks.
You now return the paint roller by walking it back to the return point (no more throwing!).
Added centered stain particles and smoother cleaning animations that properly use sponges.
Mini item iconography added to help distinguish sizes.
Products are now sorted by licenses for easier browsing.
Added localization support, and fixed several missing localizations.
Loot boxes now spawn around the map.
NPC pedestrians added to bring more life to the streets.
NPC spawn positions now vary more (less straight-line placement).
A shelf now warns you if prices are unchanged or unprofitable.
Removed time and day from the desktop UI for a cleaner look.
Large / Mini product icons are now more recognizable.
Made the skybox transition smoother and less harsh.
Added fixes for facial distortions, including a red element on a character's temple.
Added icon fixes for big/small mushroom plushies appearing incorrectly.
You can get hit by the car again, now with proper sound effects.
Barriers now play a sound when you collide with them.
Fixed issue where customers wouldn't check out.
Fixed janitor movement, allowing them to throw away boxes again.
Janitor can now clean floor dirt properly.
Janitor animations fixed.
Fixed the janitor getting stuck and not moving around the store.
Fixed an issue where the sponge would snap to another location when cleaning.
Fixed paint roller getting stuck in the player’s hand.
Fixed a bug where shelves could get stuck mid-move.
Fixed camera movement being blocked when clicking the cash register.
Fixed changing keybinds not working.
Fixed collider issues that allowed the player to walk through a building.
You can now take gacha boxes directly from shelves (you don't need the outer box).
Fixed a softlock where dropping gacha contents on the floor would delete them and make missions impossible.
Fixed mushroom plushies: big + small plushies no longer both appear large.
Fixed level fill bar not filling all the way.
Fixed expansion UI being locked or bugged.
Fixed licenses not updating quickly when leveling up.
Fixed expansion updates applying too slowly.
Fixed Pay All Bills not updating the related mission.
Added more positive reputation opportunities.
Fixed review stars exceeding 5 (was going up to 5.5).
Fixed moving material bug where furniture would stay stuck with the wrong material.
Price change window no longer pops up from RMB far away from shelves.
Customers no longer clip into the delivery truck.
Fixed multiple billboard duplicates advertising the asset pack.
You can now take any product off any shelf, regardless of type.
Finger clipping when holding a box is fixed.