Devlogs
v0.2.1 notes
Changes:
- Increased player movement speed
- Map 1 - shortened level (removed double locked doors, removed stairs going to wine cellar)
- Map 1 brighter lighting
- Shortened title screen load time
- Can attack when stamina = 0 (attack damage is 1 hit point)
- 'Lock' object scaled up
- Map 1 graveyard redesign
- New water texture
- Readded black fade out screen at start of map 1
Added:
- Map 1 trees falling animations
- Map 2 story text before level
Fixes:
- Error when attacking and missing a switch ('missed' text position was missing)