Devlogs
Feeding Creatures, Audio Settings and misc stuff - update log (0.4.6)
The game prototype has been updated (0.4.6):
- Feeding Creatures: predators can now be fed with meat and fish, to make them loose aggro for a while. Other creatures multiply after you feed them turnips.
- New Quest NPC that teaches the player about the Wolf Feeding Mechanic
- Game Sound Setting added.
- Long Grass can now be planted using soil (Soil + Fiber)
- Alchemy visual tweaks.
- Crafting Info tabs now have an info arrow (some people reporter their are easy to miss). The arrow disappears after the player used the crafting info tabs change.
- Hare Bugfix (in some cases it could escape out of the map).
Cheers,
Matt