Posted December 05, 2025 by starea
#demo
I am excited to release the first playable demo of Goblins Can Conquer!
This project is a chaotic mix of incremental gameplay, autobattler combat, and roguelike progression/elements.
You command a physics-based horde of goblins, build structures, master the skill tree, and unleash spells to conquer the land. This version features the complete Stage 1 campaign and is free to play right now in your browser.
Since this is the first public version, I would love to hear your feedback on the game balance and the fun factor in the comments below. Enjoy the chaos.