Devlogs
Changes for 1.2.1
Changes
- Increased size of enemy health and status icons
- Added status icon for damage over time
- Changed status icon of bloodlust passive
- Hitpoints, protection and experience will be saved between levels
- Reduced darkening on low life
- Reduced value of all ability duratin upgrades
- Implemented death animation for enemies
- Increase damage of energy hits from 0.3 to 0.4
- Implemented dying sounds to enemies
Fixes
- Improved text alignments on map view
- Explosions did not work
- Upgrade view was too small for Steam Deck
- Loading of character stats on continue view
- Strange pause after continue
- German label for crit. chance was wrong
- All ability duration upgrades affected enemies as well
- Again button did not work
- Wrong faction of sandbox abilities
- Spawned mobs had issues with nav mesh
- Spawned mobs had not the same faction as spawner
- Keybindings were not visible
- Path on map was wrong after loading