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Ver. 1.1: Added short delay to respawn time

Pest Quest
A downloadable game for Windows

Originally, the player character would respawn instantly upon dying (i.e. the next frame), but that can lead to the player's input being carried over to the next life since he or she does not have enough time to react to the death. To help prevent this, I added a 0.333 second delay between death and respawning.

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