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Making of a Pond

Kingdom Of Zifilania
A downloadable game

I selected the strongest variation from yesterday’s work and continued building upon it by incorporating additional environmental details and visual effects. Using the Master Texture setup, I implemented a dynamic water effect to enhance the atmosphere and overall visual quality of the area.

To further develop the scene, I added various decorative elements I also introduced subtle motion to the floating barrels, giving them a natural bobbing animation in the water, which helps bring more life and realism to the space.

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