Devlogs
Alpha 89
- Fixed major lag issues (more to come)
- Fixed prisoner ai logic and improved it
- Fixed worker logic
- Fixed guard logic
- Added kitchens and cook staff
- Added new settings (more to come)
- Added improved day night cycle
- Added improved scheduler
- Added staff menu to see all your staff
- Added deployment tab to bottom hud
- Added premade maps (just 1 for now called the bunker)
- Quick build preset fixes.
- Move object fixes when your moving in object it doesn't hover your mouse anymore and will lock in place when tapped or clicked so you can press apply
- Object ghost fixes
- Mobile fixes
- Ui fixes
- You can now delete your saves properly from the load menu
- Saves are slightly smaller
- Violence mostly works now along with tasers (for now it's recommended to keep on unlock bureaucracy)
- And other QOL improvements and fixes