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Splinter
A downloadable game for Windows, macOS, and Linux

Two sets of character art, one modern, other in unique retro-like style.

The main game loop is not changed, until mid game, when advisors start taking care of tedious micromagement.

Slight fixes to the plot without major changes.

Low planet population caps.  It is no longer possible to finish the game with the income from the starting planet.

Population morale is affected by environment as well as taxes and amenities.

Sensible extraction -- more than one auto-mine can be deployed.  Maximum mine count depends on planet size.

Sensible production -- any planet can build a factory, bigger planets can build more than one.  At the moment, a planet can only manufacture one product, I am thinking of allowing up to one product per factory.

Improved conversations with advisors -- they will actually advise on what to do.

Space combat unchanged.

Ground combat overhauled completely.  It is turn-based and features destructible environment (trees and rocks).  Animation is decoupled -- all AI units move at once.

Files

  • SplinterColonyTrailer.mov 330 MB
    Oct 30, 2024
  • Skirmish.avi 12 MB
    42 days ago
  • SplinterColony.linux.zip 243 MB
    30 days ago
  • SplinterColony.Mac.zip 279 MB
    30 days ago
  • SplinterColony.win.zip 251 MB
    30 days ago
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