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Version 0.0.7 - Developer Notes

Bound Together
A downloadable game for Windows

These last couple weeks I really started homing in on some look and feel aspects that I want to have present in my game. Huge shoutout to MintMood's Discord group; the members all gave me a lot of guidance and direction for this release. I also added a small balancing section to reflect the small tweaks I am making to achieve the right balance of challenge for my game. 

Feature:


Feedback:

Bugfixes:

  • Fixed the bug where Sharpen consumes all stacks if multiple have been built up
  • Addressed bug which allow player to bind two attacks together.
  • Repaired UI issues which caused my widgets to stack out of order in some situations
  • Fixed binding issue which caused bound skills to consume 2 skill resources if you had 2 available. 
  • Fixed issue where cancelling one binding then completing the other would still attempt the first binding.

Balancing:

  • Reduced the number of cards you can defend with from 3 -> 2 to try lower the amount of free defense you get each turn.
  • Reduced Block's discard defense down from 7-> 5 to make more of a trade off the player needs to consider.
  • Lowered the damage Reckless Assault does per discarded card from 6 -> 5 as it very frequently just feels like discarding everything you have was better than playing your cards. 
  • Reduced Regroup's discard defense from 7 -> 6 to lower free defense available. 

I appreciate all the feedback I've received so far and I will continue to address everything which is brought to my attention. Please leave a comment here or on my discord to help me improve! My next update will be focused primarily on expanding into act 2 and fully establishing the game loop. I cannot wait to share more ^_^

Files

  • BoundTogether_v0.0.7.zip 766 MB
    21 days ago
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